Personal Game Projects

Devil’s Tuning Fork – A 3D puzzle/platformer with a unique visualization, exploring the world through echolocation.

  • Role – Sound Designer, Programmer
  • Team Size – 15
  • Time FrameĀ – 7 months (June 2009 – December 2009)
  • Status – Released (v1.21, Dec 4 2009)

Painter’s Colic [Working Title] – A 2D puzzle game, winner of the 2010 DePaul’s Project Nightlight.

  • Role – Programmer, Sound Designer
  • Team Size – 8
  • Time Frame – 8 weeks (March 2010 – May 2010)
  • Status – Completed

Professor McFluzador vs. The Internet – A 2D twin stick shooter where you fight along side copies of all of your past attempts.

  • Role – Sole Developer
  • Team Size – 1
  • Time Frame – 5 Days (March 2011)
  • Status – Completed (March 2011)

_10062012 – A arcade, build based twin stick shooter, a personal “Game Jam” style project

  • Role – Sole Developer
  • Team Size – 1
  • Time Frame – 1 Day (June 2012)
  • Status – Released (June 2012)

Professor McFluzador’s Goode Olde Phun Tyme Hacking – 2D/3D puzzle game with 30 levels.

  • Role – Project Lead, sole Programmer, Sound Designer
  • Team Size – 3
  • Time Frame – 2 weeks (November 2009)
  • Status – Released (v1.1b, November 2009)